AddPrefabPostInit('bh_mobius_sword',function (inst)
    if not TheWorld.ismastersim then
        return inst
    end
    inst:AddComponent("bh_mobius_sword_leap")

    inst:AddComponent("rechargeable")
    inst.components.rechargeable:SetChargeTime(TUNING.MOD_AVATAR_BH_MOBIUS.weapon.bh_mobius_sword.leap.cd)
    inst.components.rechargeable:SetOnDischargedFn(function(inst) inst:AddTag('bh_mobius_sword'..'_iscd') end)
    inst.components.rechargeable:SetOnChargedFn(function(inst)
        if inst:HasTag('bh_mobius_sword'..'_iscd') then
            inst:RemoveTag('bh_mobius_sword'..'_iscd')
        end
    end)
end)